![]() While exploring them, we often encounter enemies, with whom we fight in real time with an active pause. The locations we visit, which include procedurally generated dungeons, change with time or as a result of our decisions. In addition to the tasks pushing forward the plot, there are various side missions waiting for completion, while they are complemented by various events. The game world has been divided into regions, between which we move on board of the ship, which is a mobile base for the heroes. In Dark Envoy we usually watch the action from top-down view, although we have the possibility of moving and rotating the camera. They're aggressive towards almost everyone but the player so use it carefully.The game's plot is non-linear, and its ending, the characters' relationships with other characters (many of whom decide to join their siblings) or even whether our protagonists survive at all (and if they do, whether they become heroes sung about in songs or cursed villains) depends on the decisions we make throughout the game. A large amount of Daedra will invade Tamriel.
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