If you retreat from this part of the attack, any cannons that were damaged but not destroyed will be instantly and fully repaired. They are more spread out than they are in towns, so they should be easier to deal with. Harbor cannons in hideouts are usually arranged in patterns resembling triangles or semi-circles. You can see how many they have by left-clicking on them. After you get through the defending convoys, you have to deal with harbor cannons. Pirate convoys can also immediately and fully replace their sailors between battles. You can't put them out of commission by doing a small amount of damage and running away. Unlike military convoys in towns, pirate convoys in hideouts are always repairing and always defending. You don't need to sink any of them-forcing them to retreat is enough. If there are multiple defending convoys, you will have to defeat each one in turn. You can't see what types of ships are in them until you start a battle, but you can left-click on a hideout to see how many of them there are. If there are any defending pirate convoys, you will have to defeat those. You don't need to check "Attack towns" since you aren't going to dock in the hideout. To attack a hideout, select a convoy with escort ships and right-click on a hideout. You can find a list of pirates in Chronicle -> List of known pirates.Īttacking pirate hideouts is almost the same as attacking a town by sea. They will appear as black dots on the mini-map. If you wait a while, the hideouts will be revealed automatically. Thera are up to 5 hideouts at any one time and about twice as many possible locations. Hope you like having a steam ship. | Submitted by technitionīefore you can attack hideouts, you have to find them. (South-west) Margarita, (north) Martinique, (north-east) Guadeloupe, (north) Antigua, (south-east) Trinidad, (east) Rotan, (north) Tampico, (north-east) Corpus Christi, (east) Port St Joe, (north) Fort Caroline, (north) Charleston, (west) Santo Domingo, (south) Cartagena, (south) Providence, (2 south), (south-east/north) Turk island, (x2 south) Port of Spain and last the island to the north east after you got all the Artifacts go to your wife and she will give you the map for it. on that add to the sides living spaces and occasionnal park.ġ0 the campain is incredibaly punishing and if you do not get 1 objective in time, game over.ġ1 save and make sure you can do town quest before accepting them.All Artifacts will appear and disappear so keep looking every soften: (north and south-east) Trinidad, (south-east) Turk island. Ps: if anyone knows of a method to get cheat codes, that would be great, so i'd be able to get that damned population.Ĭampain tricks i found via my errors so far:Ġ pick the buccaneer for fame points to get things you'll need check what your city and those closeby produce, restart if the distribution ain't good.ġ have several 1 ship cojnvoys that exange few ressources.ġ.5 and convoys to bring ressources to the capital.Ģ command is cheaper than buy and sometime you get a capital quest to command a ship so its worth it.ģ so far the spanish campain does not give letters of mark, i do not even know how to get one in the game so giving the english their change is not worth it.Ĥ command a frigate from time to time until you have 4 to deal with the english pirate.ĥ it seams you need to level a captain from early on to get the needed command points to end the pirate quest.Ħ building warehouse in seville (and if possible the other cities you command) is very important to control markets and so is having the biggest market.Ħ.5 that said you have to micromanage warehouses.ħ when the pirate thing is over, dismiss the military convoy at your ligth house, its cheaper that way.Ĩ at a later point you will need 6k pop in your city so keep making enterprises to get the pop growth and bring sailors whenever you can.ĩ it seams the best building configuration is: 1 rank chapel+tavern, 1 rank living space, 1 rank market and hospital, 1 rank living space, start again. When you produce ressources, is it possible to put only some farms on standby? Ps: post pirate save is early march of the year you must build the shipyard.Īlso you'd think the viceroy would give me some slack consindering how much shit I got from the thieving heretic (having to by and man a military fleet is a lot of money and I do not know if it is worth keeping or selling afterward). Second run was made with lessons learned, but by the time I beat that frelling cunt of an english pirate (the 2nd figth which of all those i had is the only one i'd call bs) whatever i do, I cannot get the population for the shipyard in time, my best try would have me reach the needed 6kpop by end of august if that (best i got was 5,5k by mid august) and of course if the shipyard isn't finished by the 31, you loose. Is it me, or is the spanish campain almost impossible to complete?
0 Comments
Leave a Reply. |